﻿/*
------------------------------------
    Rodeo Game Engine
	Rodeo Core Module
	Copyright(c) Marcin Goryca
------------------------------------
*/
#include "core/outputmanager.h"

namespace rodeocore
{

void OutputManager::init()
{
    log_ = NULL;

    initstr_ = "OutputManager initialized.";

    module_initialized_ = true;

    log_ = new rodeoio::Log();
}

//..............................//
void OutputManager::clear()
{
    if(log_ != NULL)
    {
        delete log_;
        log_ = NULL;
    }

    module_initialized_ = false;

    initstr_ = "OutputManager shutdown...";
}

}    // end of rodeocore namespace